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2D Art Portfolio
Character design
Character Design
As a child I've been sketching and designing stick figures. Over time, they became more complex and colorful. Now I enjoy creating anything from dragons to roaches. I try to keep my designs simple yet with personality.
My working process consists of gathering references, collecting color palettes, playing with shapes and adding some story-telling items.
Adapting to different art styles is also no problem, it only takes some time and effort!

Designing a demon and a wizardling- the process:
Here are also some reference sheets that I've recently created. There's even more on my other socials!
....and even more character designs!
General character designs:

Environment
Environment design
I rarely get to paint environments without a character to focus on, but still, big rooms and pretty places make up more than 60% of my drawing time. Thanks to the years of trying photography, I have a basic understandind of room composition and color theory....I do know where my week points are (perpective, painting lineless and such) and I'm actively working on getting better! Here are some examples:
Storyboarding
Creating comics has always been part of my daily life. This came in handy later in life, since as a 3D animator I often had to develop a storyboard in the time span of about a day or two. Although relatively short, I made plenty of small story-telling videos to get an understanding of time distribution and layout of my shots. I also continue making more comics in my free time, further expanding on the aspect of storytelling vie pictures.
Storyboarding
Illustartion and other
Illustrations and other
From commission pieces, to comic covers and pixelart- the more things I try, the more can I learn!
These are just a few of my favorite images listed out of context. However, many of them are part of my long-standing self-organized projects, which I enjoy doing in my free time.
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